Bowmaster Winter Storm Beta Update 0.1.0.8.1

This update fixes some issues with previous Friday’s release along with adding cool new upgrades. One of the major issues with adding damage-over-time is that it is more challenging to balance than single instance damage. The developer must consider duration and frequency as well as magnitude of the effect per tick. The initial release had some major balance problems, namely if your character was hit with a poison glob it would it would mean certain (eventual) death. You could counter this with the Fairy Bomb but the game needed a better solution. Hence, the “Blast” series of elemental upgrades was developed. Continue reading

Calling all Beta Testers

Bowmaster Winter Storm Beta is now playable if you haven’t noticed. The game is constantly evolving with new updates every Friday (so far so good). Due to the frequency of changes it is not always possible to fully test the game and sometimes new features cause new issues. It is because of play testers like you that report new issues (see contact form) we’re able to find and fix bugs before the game is fully released. For this LostVectors is truly grateful. However, if you want to be even more helpful here’s how.

Download and install the debug version of the Flash player for your preferred browser (warning: read on before installing):

http://www.adobe.com/support/flashplayer/downloads.html Continue reading

Bowmaster Winter Storm Beta Update 0.1.0.8

This week’s Bowmaster Winterstorm update includes fun new weapons and tweaks to old ones that are made possible by new “reactive elements.” Watch out for dangerous poison ooze globs and blazing fires that are generally not fun to stand in as both you and your enemies will soon discover. Also in this update is a new tree to climb. See if you can figure out which one it is. Here’s a clue: it’s generally big and a little bushy.

www.lostvectors.com/winterstormbeta

Come join the fun! Continue reading