Bowmaster Winter Storm Alpha Status Update

Development on game balancing is underway. Currently I’m working on making unit strengths and abilities scalable as the levels increase. This means that the same type of unit will have increased stats and more challenging AI as the game level increases. For example, a low level shielded grunt will not block as often as a high level one, and a low level archer will not move around as often or as a fast higher level one.

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