A new enemy approaches! The Rock Golem! He towers high above all other units. He is a slow moving tank unit with several powerful abilities. He can stomp and smash the ground for AoE damage. He can hurl large boulders great distances with pin-point accuracy. He is resistant to Fire, Ice, Earth and Poison attacks. He is weak to Lightning. His joints, crotch, torso and toes are his weak points. His arms, legs, and head take normal damage. His hands and shoulders act as shields. Play Bowmaster Winter Storm
Next Update: Unit Skin Graphical overhaul. Unit graphics will receive some much needed tweaking and optimizing. The goal is to improve unit contrast and style while maintaining good performance. As a bonus you may find new and additional unit skins to help distinguish units by rank. For example, the basic grunt soldier at rank 1 may have simple looking armor whereas the rank 10 grunt soldier will have more epic looking armor. Stay tuned!
Two new powerful Light and Dark skills available! The “Dark Mark” and “Light Wisp Bomb.” These are AoE crowd control skills that do lots of Light or Dark elemental damage. Enjoy! Play Bowmaster Winter Storm
Next Update: New Unit: Elemental Golem – giant slow moving elemental units that have lots of hit points and powerful attacks. Even when you exploit their elemental weaknesses it will take a lot to bring them down.
A mysterious figure approaches your camp. Is it a messenger of doom sent by The Evil Army to demand your surrender? It is not. He is a rogue hermit wandering the lands, yet never quite alone. An ominous presence, like an aura, surrounds him. He is The Warlock. Play Bowmaster Winter Storm
New Unit: The Warlock. Summons ancient skeleton warriors to fight as his personal minions. Casts a bolt of dark energy that impacts an area with a great amount of blast force good at pushing back the enemy.
Mage units can re-cast their shield if they lose it if they have enough mana and the cooldown time for the spell has expired.
New mage staff graphics for ally priest and attack mage.
Fixed issue that caused projectiles to be destroyed when they got close to the left or right edges of the screen.
Reduced volume of impact sounds
Fixed issue that caused the victory and defeat music to play even if the user specified no music in the game options.
Re-adjusted the unit sizes (reduced size relative to last week’s update).
New Light and Dark skills.
An elite ninja warrior offers his assistance. He is an outcast of the Guild of Assassins, a group that has allied with the evil army. For reasons unknown he vows to join your cause and seek vengeance upon his former brethren. He is a powerful and agile melee fighter with several special attacks that are revealed as he increases in rank. Play Bowmaster Winter Storm
New Unit: Ninja Warrior
Increased size of units to make their detail more noticeable
Improved graphics of attack mage and priest skins
Allied Mage and Priest Shields no longer take damage from elemental entities like fire and poison
Fixed issue that caused resting ninjas to not fight back when attacked
New Allied Unit: Warlock — casts special spells that can hinder the enemies ability to attack. Can summon undead minions. Also, new spells for Priests and Mages including the ability to re-cast a new magic shield if theirs is destroyed.
Fixed some issues with latest post. Projectiles should no longer hit an invisible wall next to the edges of the screen.
Added new health and mana bars.
Reduced HP of hero ninja unit.
Fixed bug that caused hero dragon to get hurt by cure arrows.