Action Script 3.0 is making more and more sense as I convert old AS2 code over to the new standard. The code is much cleaner and I can definitely see a performance improvement with my core game engine. This isn’t to say I’ll be cutting corners though. I’m continually making sure I don’t add any "expensive" code or animations that eat up all the CPU. I’ve successfully converted several of my unit AI and physics code so it’s starting to come alive. I feel like Dr. Frankenstein giving life to simple rag-doll flash sprites… they even exhibit some pretty dumb behavior at times 😉 but that’s all part of the process.