This week’s Bowmaster Winter Storm update includes Graphical updates, bug fixes, new “Elemental Blast Bomb” upgrades and new “pest” dragons which are faster, smaller, but weaker versions of dragons.
Blast Bombs: To re-iterate, the blast bombs (which were introduced as a bonus earlier this week) are a counter to the “reactive objects” like fire and poison ooze. They are also useful at diffusing dragon fireballs before they reach you if you detonate the blasts in air by hitting “F”.
Pest Dragons: You wanted a good use for the Flak Bomb Arrow. Well now you got one. These little guys are small and fast but weak. A single arrow or a well placed Flak bomb explosion should take them down.
Increased the size of the background trees. Removed the snow from the trees (for now).
Significantly increased the hit points of the cottages and large tree.
Gold awards are given for all enemy kills (even kills caused by bombs or your allies).
Reduced the total number of elemental dragons that can be on the screen at once.
Allied units garrisoned in buildings no longer take friendly fire damage from hero projectiles. This means that if you’re hero is occupying a stonekeep along with archers, you may shoot at any angle without worrying about hitting them.
Friendly fire from hero projectiles now only occurs at medium to long range. Close shots will no longer hit nearby allies. This should help reduce friendly fire when shooting from ground level when there is no higher ground to occupy.
Fixed the pesky Victory Banner freeze bug (Thanks CarnageX for installing the flash debug player and helping me find the root cause of the bug)
Fixed issue that caused the game to hang if a bomb explosion did damage to units at the edge of the screen.