This update fixes some issues with previous Friday’s release along with adding cool new upgrades. One of the major issues with adding damage-over-time is that it is more challenging to balance than single instance damage. The developer must consider duration and frequency as well as magnitude of the effect per tick. The initial release had some major balance problems, namely if your character was hit with a poison glob it would it would mean certain (eventual) death. You could counter this with the Fairy Bomb but the game needed a better solution. Hence, the “Blast” series of elemental upgrades was developed. These are low powered elemental bomb-like arrows that cause elemental shockwaves. These are mostly to serve as defensive abilities since the damage-per-mana-cost should be prohibitive for attacking. Nevertheless they may be useful against groups of elementally weak units. However, the true advantage to these new skills is to clear away pesky reactive objects that are causing damage to you or your allies. So let’s say a Trebuchet landed a fire bomb right on top of the cottages you’re trying to protect. Now the cottages are on fire. What do you do? WHAT DO YOU DO!?!? Easy, just hit the homes with a Frost Blast arrow. Problem solved. Have an annoying glob of poisonous ooze stuck to your face? Have no fear. Just shoot a Cure Blast arrow at your feet and PoOF! – no more oozy face and your pours never looked so good. These blast bombs are the genuine article. Step right up, don’t be shy. Hurry while supplies last!
With your purchase includes (at no additional cost!) detonate-on-command-ability. Simply press ‘F’ while a blast bomb arrow is in air to detonate it. This technique is essential for demonstrating the blast bomb’s other important defensive trait: the ability to destroy incoming elemental projectiles. This is very useful against incoming fire, ice, and poison dragon ball attacks. If you collect all elemental blast bomb skills you’ll have the opportunity to purchase the Omni Blast skill which is infused with all magic of all elemental types and can be useful for defending against multiple types of elemental attacks at once.
As an added bonus, normal elemental arrows now also have the ability to cancel the effects of elemental entities. If there’s just a single flame threatening a single cottage and you have the Ice Arrow skill then just use that to put out the fire. You’ll need to experiment to see what’s more mana-cost effective, but at least now you have options.