New Ice Arrow enhancements! The Ice Arrow is more powerful than ever. Slow down your foes as you chill them to the bone. Freeze enemies with repeated ice attacks and then pummel them with blunt attacks for extra damage. Freeze dragons and watch them fall to the ground and then take steady aim as they are powerless to evade. Watch the earth erupt with spikes of razor sharp ice crystals should your arrow land upon the ground. Play Bowmaster Winter Storm
New trees to match the season.
Improved, more natural looking tree distribution.
Ice arrow now with extra awesome.
New visuals to indicate when a unit is Cold or Frozen (Note: a unit that is encased in ice is no longer always dead — he could just be temporarily frozen which means he will eventually thaw out and seek vengeance).
Damage popup numbers that fall to the ground (e.g. Flame and Poison ooze damage) now fall a little below the ground so that they no longer clutter up the ground portion of the battlefield.
Note to Beta Testers (that means you): The cold/freeze system is fairly new and may require additional testing. Please test out the new ice effects and see if you can break anything and let us know if you do. Also, we received some new bug reports since last update for a few non-critical issues but we’re still in the process of fixing these and we hope to fix these issues by the next update. As always if you have any feedback feel free to leave a comment in the blog, forum or even email lostvectors (at) gmail.com.
Also, take note of the new Bowmaster Poll in the right panel. I will be adding more polls as time goes on. Hopefully these will help us determine what users want and how to better focus development efforts.