{"id":286,"date":"2007-10-01T08:44:48","date_gmt":"2007-10-01T16:44:48","guid":{"rendered":"http:\/\/www.lostvectors.com\/blog\/?p=286"},"modified":"2010-10-11T08:47:06","modified_gmt":"2010-10-11T16:47:06","slug":"2007-10-01","status":"publish","type":"post","link":"https:\/\/www.lostvectors.com\/blog\/2007\/10\/01\/2007-10-01\/","title":{"rendered":"2007-10-01"},"content":{"rendered":"<p>Action Script 3.0 is making more and more sense as I convert old AS2 code over to the new standard. The code is much cleaner and I can definitely see a performance improvement with my core game engine. This isn&#8217;t to say I&#8217;ll be cutting corners though. I&#8217;m continually making sure I don&#8217;t add any &quot;expensive&quot; code or animations that eat up all the CPU. I&#8217;ve successfully converted several of my unit AI and physics code so it&#8217;s starting to come alive. I feel like Dr. Frankenstein giving life to simple rag-doll flash sprites&#8230; they even exhibit some pretty dumb behavior at times \ud83d\ude09 but that&#8217;s all part of the process.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Action Script 3.0 is making more and more sense as I convert old AS2 code over to the new standard. The code is much cleaner and I can definitely see a performance improvement with my core game engine. This isn&#8217;t to say I&#8217;ll be cutting corners though. I&#8217;m continually making&#8230; <a class=\"continue-reading-link\" href=\"https:\/\/www.lostvectors.com\/blog\/2007\/10\/01\/2007-10-01\/\"> Continue reading <span class=\"meta-nav\">&rarr; <\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-286","post","type-post","status-publish","format-standard","hentry","category-devlog"],"_links":{"self":[{"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/posts\/286","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/comments?post=286"}],"version-history":[{"count":2,"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/posts\/286\/revisions"}],"predecessor-version":[{"id":288,"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/posts\/286\/revisions\/288"}],"wp:attachment":[{"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/media?parent=286"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/categories?post=286"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.lostvectors.com\/blog\/wp-json\/wp\/v2\/tags?post=286"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}