Bowmaster Winter Storm Beta Update 0.1.0.1
First of many weekly updates to Winter Storm has been posted. Go check it out: www.lostvectors.com/winterstormbeta
First of many weekly updates to Winter Storm has been posted. Go check it out: www.lostvectors.com/winterstormbeta
I released Bowmaster Winter Storm as Beta. I can’t believe it’s been over a year since I posted the last Alpha update. I’ve added a lot of cool features since the last Alpha post. Several of the features that I mentioned in previous devlogs are now present in the game…. Continue reading
Five years ago I was just about almost graduated with my undergraduate degree in Software Engineering. I was in dire need of some place to host all of my Flash content that no longer was going to be hosted for free on my school’s server. Continue reading
Yeah, so I’ve been working a lot and have been writing several devlogs but haven’t had a chance to post them until now. In short, I’ve been so busy working that I tend to use every last minute of the night performing "just one more test." I’m taking this short… Continue reading
This memory testing is quite the bug hunt. I’ve been testing between two computers and two browsers. I’ve been patting down every game object for illegal memory stashes. Offending code blocks are stripped and searched and sometimes even completely exterminated. Progress is being made little by little as I debug and optimize while innocent code is made to suffer inconvenient slow performing test operations.
So after doing some further tests I was able to pinpoint code that would result in memory leaks. The code itself looked harmless and functionally it worked.
I narrowed a leak to a “doSomething” function in my Util class. I knew it caused an error because when I turned the function into a no-op the leak went way. So I knew that something in that code was causing the leak. But just looking at it, it made no sense whatsoever why there was a leak.
Example original code:
I’m oh-so-close to posting a new update to Bowmaster Winter Storm (Alpha 0.0.1.9). I was so ready to start preparing the files for post and I blocked out an entire day to work on it. As I started working I discovered, much to my dismay, a memory leak! Dun dun dunnnnn!
Here’s just a simple example of the skinning stuff I’ve been working on (click on the buttons at the top right to change the image).
Winter approaches. This year seemed to fly by. It’s almost Christmas! Lately I’ve been working on programming for my yet to be released Bowmaster Winter Storm Beta. I have been working on some cool stuff that will help me optimize file size and increase productivity in the long run. Specifically I’ve been working on character skinning. Continue reading
So my friend signed up for the Windows7 party pack with free copy of Windows7. I guess you had to give a story about how you’d have some sort of Windows7 party and if they picked you they would give you a box of party supplies (balloons, streamers, party favors… Continue reading