Bowmaster Winter Storm Beta Update 0.1.0.11
Creepy crawly spiders have infested Bowmaster Winter Storm! As you’ll soon discover, these fast moving arachnids are not your typical garden variety spiders. Be sure to keep your distance! Continue reading
Creepy crawly spiders have infested Bowmaster Winter Storm! As you’ll soon discover, these fast moving arachnids are not your typical garden variety spiders. Be sure to keep your distance! Continue reading
Bowmaster Winter Storm is bunkering down and fortifying it’s code base as it fights off nasty little bugs. But that’s not to say it’s without any cool updates. Worshipers of the Dark Nether Realms have started to infiltrate the lands… Continue reading
This week’s Bowmaster Winter Storm update includes Graphical updates, bug fixes, new “Elemental Blast Bomb” upgrades and new “pest” dragons which are faster, smaller, but weaker versions of dragons. Continue reading
There have been some questions as to why some of the graphics in Bowmaster Winter Storm are more detailed than they need to be (see this forum post). This prompted me to share my findings on Flash’s automagical ability to optimize graphics. Continue reading
This update fixes some issues with previous Friday’s release along with adding cool new upgrades. One of the major issues with adding damage-over-time is that it is more challenging to balance than single instance damage. The developer must consider duration and frequency as well as magnitude of the effect per tick. The initial release had some major balance problems, namely if your character was hit with a poison glob it would it would mean certain (eventual) death. You could counter this with the Fairy Bomb but the game needed a better solution. Hence, the “Blast” series of elemental upgrades was developed. Continue reading
Bowmaster Winter Storm Beta is now playable if you haven’t noticed. The game is constantly evolving with new updates every Friday (so far so good). Due to the frequency of changes it is not always possible to fully test the game and sometimes new features cause new issues. It is because of play testers like you that report new issues (see contact form) we’re able to find and fix bugs before the game is fully released. For this LostVectors is truly grateful. However, if you want to be even more helpful here’s how.
Download and install the debug version of the Flash player for your preferred browser (warning: read on before installing):
http://www.adobe.com/support/flashplayer/downloads.html Continue reading
This week’s Bowmaster Winterstorm update includes fun new weapons and tweaks to old ones that are made possible by new “reactive elements.” Watch out for dangerous poison ooze globs and blazing fires that are generally not fun to stand in as both you and your enemies will soon discover. Also in this update is a new tree to climb. See if you can figure out which one it is. Here’s a clue: it’s generally big and a little bushy.
www.lostvectors.com/winterstormbeta
Come join the fun! Continue reading
This week’s update includes some cool new features. Enemy Mages and Pikemen are new and improved, the User Interface has some new enhancements, and in general the game is enhanced with some balancing and bug fixes. Enjoy!
This week’s BMWS update is the result of some significant technical milestones both recent and past that enable the new Mage and Pikeman features. The new Mage magic shield and the Pikeman helmet features are brought to you by some nifty utility functions. Continue reading
An issue that caused some users to experience a dark black screen after purchasing upgrades has been fixed. Game on!