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Monthly Archives: July 2007

2007-07-23

By LostVector | July 23, 2007 - 7:46 am |October 11, 2010 DevLog
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This week I spent working on revising my requirements documents. Specifically I worked on formally defining the magical elements and weapon types. I also started work on my new damage calculator which should take into effect physical and magical attacks. I’m planning on having basic single arrow types available for… Continue reading →

2007-07-16

By LostVector | July 16, 2007 - 7:41 am |October 11, 2010 News
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Bowmaster 2: Currently Under Development I’ve been working on a few new unit animations this past week. Check them out below. Bowmaster 2 Unit Animation Demo

2007-07-09

By LostVector | July 9, 2007 - 7:33 am |October 11, 2010 DevLog
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I finished my zombie game "Zombie Hunter." It’s a simple time waster survival game. Check it out here. Zombie Hunter

2007-07-01

By LostVector | July 1, 2007 - 7:28 am |October 11, 2010 DevLog
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Dang it’s hot. Not the most fun time to be programming in a room full of heaters (that’s what I call my computers). Anyway, despite the weather I’ve managed to get a lot of work done on the not so fun stuff about making games… optimizing. Well it’s kind of… Continue reading →

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