New Developments Flash development is now Powered by Adobe CS5.5! What does this mean for fans of More awesome flash content, new games, and even games for mobile!

I’ve been using CS5 at work for quite some time now, but at home and for I’ve been using CS3. Now with CS5.5 I’ll be able to publish games for mobile devices. I’m still experimenting and what I’ve found is that developing flash for mobile requires some extra consideration with respect to optimizing and dynamically adjusting content to fit various screen sizes.

As you may have noticed, I published a new game Omega Mega. This is sort of an experimental game that I hope to port to mobile in some form. I have already created a virtual thumb stick for touch screen devices and have a test version published to my android phone. I still need to do a lot of optimizing to improve the frame rate but hopefully in the near future I’ll have something on the Android Market.

As for Bowmaster Winter Storm, I took a break from development to get CS5.5 all setup and to develop Omega Mega. However I plan on continuing development soon with weekly updates as usual so stay tuned! And I know that “Winter” is not a very topical theme right now so you may see some interesting updates to the game leading up to this next winter when I plan on officially removing “beta” from the title.

Along with BWS updates you may see a new Space Game similar to the Space Combat Training Exercise 001 and Omega Mega games. I want to create a space shooter like Space Combat but with more stuff (weapons, ships, asteroids, upgrades). I created Space Combat 001 with an older version of Flash using AS3 which considerably slower than AS3 code. Omega Mega was an attempt to test the capabilities of AS3 code using similar functionality for the space ships in Space Combat. I’m pleased that I’m able to get increased performance with AS3 (with the help of some new optimization tricks I’ve picked up over the years). What this means for a space game is the ability to have more stuff (ships, lasers, asteroids) in the game which means even more epic space battles.

I got a lot of feedback from Omega Mega players wanting ship upgrades and the ability to shoot back. Stay tuned and you might see a new space shooter prototype. Perhaps I’ll call it “Omega Mega Vengeance” where you play as the son of the original Omega Ship commander who is taken captive by the factions who finally caught on to the fact that he kept blowing up everyone with The Omega. So now that they recognize your ship design and are hostile towards you on first site, you’re ship is now outfitted with laser guns. Of course, in order to have guns now you needed to sacrifice the use of The Omega so maybe you now drop mini-omega-bombs instead.

Expect to see new and exciting things on coming soon! Enjoy your summer and stay tuned!

Comment Ratings Disabled

Comment Ratings have been disabled for the time being due to recent updates to this blog system.

For some reason the comment rating plugin that I’m using for wordpress seems to cause posts to not correctly be displayed (showing only the theme background). I’m not sure what’s causing this but perhaps there will be an update that makes the plugin compatible with the latest version of wordpress.

Bowmaster Winter Storm Beta Update 0.2.17

Simple update this week. The easter decorations have been taken down. Party’s over. No more hiding in Easter eggs Mr. Spidey. Put away the bunny ears Mr. Orcy… Oh, don’t cry Mr. Orcy Orc. Hey, I’ll make it up to you. I’ll enhance your graphics with dark contrast lines. It’ll make you look like a comic book super hero. You’d like that wouldn’t you. Yes you wuddie wud. Now be a good little orc and go play swords. Play Bowmaster Winter Storm Yeah!

Bowmaster Winter Storm Beta Update 0.2.16

Allied Archers can now shoot different types of arrows (fire, ice, pierce). Allied Catapults can now shoot fuse bombs. Go to the upgrade shop and look at the mod upgrade buttons next to the Archer and Catapult icons. Note, once you purchase a new ammo type for a unit they will randomly choose between their available ammo types. In the future I plan on implementing the ability to select which type of ammo your catapults and archers shoot. Play Bowmaster Winter Storm