Latest DevLog

New Frontier
January 23, 2016

I’ve often referred to myself as an “indie flash game developer” with respect to This has been true for the majority of this site’s existence. However, within these past few years I’ve been expanding my skills and lately I’ve been toying with Unity. Specifically, I wanted to see what it would take to port a version of SpaceCraft (currently developed in Flash-Starling/Flox) to Unity. Continue reading